Goal

After a random extinction level catastrophe, your mission is to find a new home for humanity. You take the role of the ship's computer and travel from star system to star system in search of a habitable planet. The journey is long and perilous, and your resources are finite.

Ship Attributes

At the start of your journey, you must allocate points to your ship's key systems:

Travel

Each travel between systems costs fuel and takes time. The ship travels at 0.1c, so a 10 light-year journey will add 100 years of total travelled time. Longer journeys can be rewarding but are also more dangerous.

With each new destination, you will also encounter a new random event that can help or hinder your progress, consuming or rewarding resources.

Game Over

The game ends when your ship's integrity or fuel reaches 0, or you settle in a new world. Settlement success depends on the planet's habitability and whether you have enough materials and cryopods.

There are special cases where you can defy the odds with insufficient materials but enough population, if you have plenty of fuel to use the engine as a makeshift energy source, or ship integrity to cannibalize the ship for materials.

Score

Your final score is calculated based on your success, the quality of the planet, ship stats, the length of your journey and difficulty based on initial points spent.